Templars are surface ‘temple’ vortices (such as Sedona, Az) of the simulation where the crystal cathedral temples are located in ‘cross ley lines’ 7 miles below the surface.
These are city-sized giant crystal clusters, where each crystal in the nest can be many stories tall that send out energy in the form of accumulated anion ions (static electricity) upward to power the simulation playing field grid above.
That energy is harvested by the stargate to power a temporal displacement node or 'cue' site where the stargate is able to operate.
When the stargate, also known as a turnstile gate, is activated, it creates a wormhole where it now connects directly with another location that you've entered into the device through an IP address, or the geographic coordinates of the location, time and date, you wish to be. Every pin-dot within the simulation is held in place, in perpetuity, by X & Y Vector boson particles (also known as W & Z bosons) that hold the corners of each pixel within the spacetime fabric. When the two particles are holding that precise location together, they now resonate as one in a new and specific frequency that can be identified through a spectrometer.
There is only one instance of that frequency within spacetime. These pixels can be located from anywhere on earth using scalar spectral mapping, which means of the quadrillions of quadrillions of pixels that exist, each one has a geoposition, and thus, an IP address. Which makes it possible for translocation using stargates hyper accurate, down to far below the size of a single molecule of ‘distance’ from where you want to visit. When you walk through the gate your cells are transmuted at a quantum level, turning you into neutrinos/tachyons or 'light', then reassembled at that other location. This process is said to be rather instantaneous through the stargate network because the energy it takes to transmute your cells is always fully ‘charged’ while positioned over that cross ley line.
These cue points are stored in a database across the simulation, including all 15 levels/dimensions and across other simulations outside of this time matrix you would call worlds. They are also registered across all eras of time from the first second creation came into being. So if you wanted to go to the Pleiades for instance, 3 million years ago, there is an IP address for that.
Travel while in light form is not a physical locomotion, but merely a shift in frequency, as all places and times exist in the same spot you are standing now. There is no such thing as '1000 miles from here', because space is an optical illusion. There is little difference between going to Hill Valley (Sonora Cal) in 1885 from where you are standing now, than merely turning on a tv to play Back to the Future 3 and 'cuing' up the moment Marty teleports to that jump. It is the same thing. You are in your living room before you change the place on the DVD, and you are still in your living room after you start watching the movie again that takes place in the totally fictional 'other place in the world and in a different time'. There are quadrillions of quadrillions of ‘tv channels’ across creation. Your ‘now’ is one of them.
There is no 'other place', there are only holographic movie sets where moments are playing out different scenes that are already simulated and recorded prior to your arrival in manifestation based on all possible moments that you could ever experience, forever playing each scene at all times. All you have to do is change the channel (your frequency) in order to watch that scene where you went to the beach with your friends when you were 18 and built a bonfire that night. It is a potential thing you could possibly do at that age with your given abilities to walk and talk, so it remains playing out in your akashic records as a scene you're allowed to see if you choose to. All of these scenes are playing out inside each one of your 1 trillion DNA cells right now. With one drop of your blood it is possible to play out every moment you have ever experienced since you came into manifest form and played back like a high-definition hologram that is just as real as anything you’ve seen ‘in real life’ (also 100% holograms).
If you tell your buddies you don't want to go tonight, then in this lifetime, that moment never existed as far as you know. But it remains playing out for all time just in case you do choose to go. So stargates are not teleportation machines so much as they are remote controls of the holographic simulation.
Time crafts you call UFOs are fitted with stargate technology, allowing them to translocate instantaneously. While military radar may perceive the ‘travel time’ of a craft that moves from one side of the sky to the other in the blink of an eye as ‘30,000 MPH’, in reality it is faster than the speed of light. This is the same thing SSP soldiers experience in ‘jump rooms’ when they travel from this plane to another one, or move forward or backward in time.
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This website was last updated April 14, 2026
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